Requirements:
- 3+ years experience as 3D Artist
- Experience in the game industry or simulator development is plus
- Deep skills in 3D modeling and texturing
- High proficiency in 3D Studio Max, Maya, and/or similar tools
- Understanding of SDLCKnowledge of the theory of light, color science, basics of composition and aerial perspective
- Experience as a 3D Artist for AR / VR project
Responsibilities:
- Creating 3D models of products and environments for use in advertising or other visual materials
- Developing designs using computer software programs such as Maya, and 3ds Max;
- Communicating with project managers or other team members to clarify details about projects
- Preparing sketches or drawings of proposed designs to be used as guides for creating a final model
- Take ownership of your projects and ensure that they are completed on time and to a high standard without requiring excessive rounds of editing
Will be a plus:
- Unity Experience
About the project:
We are creating a new innovative product - a large multi-tenant system, to which any US medical institution will connect.
The work will be based on devices for nurses and doctors in US clinics.